Also you can change highlights, blacks and contrast to make it look better. But we didn’t which can open more possibilities to use Tone Mapping for other purposes. My scene looks like this:Īs you can see, this way can be really similar looking to previous scenarios, when we used Tone Mapping. Use Dome orientation and rotation options to make lighting look good. So in the “ Environment” tab of the “ Render settings” menu set the “ Environment Mode” to “ Sun-Sky Only”. Everything we are going to change in the settings can be found in the “ Render settings” menu, about which we have an individual article – Daz3d Render Settings: Basics & Tips. Namely – we will use the Sun-Sky option from the “ Environment” tab to simulate moonlight. “Day for Night” Using Sun-Skyįirstly, for better understanding, let’s make something easy. But we will look hot to achieve night lighting effects using only Daz Studio. Of course this can even be done in post production using some third-party software. It is not really a night, we just simulate it. It works something like that: you make a normal scene with normal day-like lighting, and then use different techniques to make it look like a night. Here is where “Day for Night” comes into play. You can’t see the face, details and practically nothing important. But it is too dark and clearly a bad render. If you look closely, you can see the scene and tell that there is a man sitting.
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